Post Your Svarog, the Magmapede Here (from Admin)

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    You have 168 hours and has 870 million health

    Svarog has four different areas that can be attacked, each with its own health and resistance :

    ■Head (350 million health) - Dispatch to defeat Svarog.

    ■Underbelly (350 million health) - Dispatch to defeat Svarog.

    ■Carapace 1 (85 million health) - Dispatch to enable Water Weakness on Head. Reduces damage to Head by a maximum of 27% while alive.

    ■Carapace 2 (85 million health) - Dispatch to enable Wind Weakness on the Underbelly. Reduces damage to Underbelly by a maximum of 27% while alive.

    ■Fire Centipede (1.5 million health) - Fire Centipedes are randomly summoned to players that are attacking Svarog's Head or Carapace 1 and do not have Fire Resistance. Only that specific player is able to attack the Fire Centipede, and the player is marked with an orange symbol next to their name in the leaderboard. Damage done to it is not recorded on the leaderboard. Reduces damage to the Head and Carapace 1 by a maximum of 18% with full life. When the Fire Centipede is defeated, the player has a chance to find a Fragment of Fire Protection. 16 of these can be combined through alchemy to create Dull Gem of Fire Protection.

    ■Earth Centipede (1.3 million health) - Earth Centipedes are randomly summoned to players that are attacking Svarog's Underbelly or Carapace 2 and do not have Earth Resistance. Only that specific player is able to attack the Earth Centipede, and the player is marked with an orange symbol next to their name in the leaderboard. Damage done to it is not recorded on the leaderboard. Reduces damage to the Underbelly and Carapace 2 by a maximum of 18% with full life. When the Earth Centipede is defeated, the player has a chance to find a Fragment of Earth Protection. 16 of these can be combined through alchemy to create Dull Gem of Earth Protection.

    Players can have both one Earth Centipede and one Fire Centipede at a time.

    Piercing/Resistance

    Svarog has Piercing, Fire, and Earth Resistances, and Water and Wind Weaknesses.

    ■Head - +18 Piercing Resistance (Max block 18%), +20 Fire Resistance (Max block 5%), -10 Water Weakness (Maximum bonus 10%, enabled when Carapace 1 is defeated)

    ■Underbelly - +18 Piercing Resistance (Max block 18%), +20 Earth Resistance (Max block 5%), -10 Wind Weakness (Maximum bonus 10%, enabled when Carapace 2 is defeated)

    ■Carapace 1 - +18 Piercing Resistance (Maximum block 18%), +15 Fire Resistance (Max block 5%)

    ■Carapace 2 - +18 Piercing Resistance (Maximum block 18%), +15 Earth Resistance (Max block 5%)

    Divine Armor

    All parts of the Svarog have Divine Armor. This armor requires 600 Divine Power to get full damage, and blocks a maximum of 30% with no Divine Power, degrading by 0.05% for each point of Divine Power you have.

    Rare Drops

    ■Carapace Bracers (Gloves: Attack:3 Defense:12)

    ■Carapace Walkers (Boots: Attack:0 Defense:6)

    ■Insectile Carapace (Armor: Attack:28 Defense:34)

    ■Magmapede Lasher (Weapon: Attack:32 Defense:20)

    Epic Drops

    ■Wand of Svarog (Off-Hand: Attack:34 Defense:25)

    ■Magmapede Necklace (Amulet: Attack:35 Defense:30)

    ■Insectile Remnant (Ingredient)

    ■Bronze Ore of Physical Resistance (Ingredient)

    ■Bronze Ore of Physical Piercing (Ingredient)

    ■Dull Shard of Fire Protection (Ingredient)

    ■Dull Shard of Fire Fury (Ingredient)

    ■Dull Shard of Earth Protection (Ingredient)

    ■Dull Shard of Earth Fury (Ingredient)

    Legendary Drop

    ■Fire Bloom (Ingredient)

    Loot Damage Threshold (approx.)

    ■1 Epic Drop = 7.4 million

    ■2 Epic Drop = 13 million

    ■1 Legendary = 18 million?



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